

WARNING: you may need to start a new game to avoid stability issues! Updated "DynamicLeveledLists.esp" to accomodate the changes. Updated BOSS userlist.txt and ArchiveInvalidation.txt. Other minor random fixes here and there. Swapped "Book Jackets Oblivion" with the "Book Placement" version and deactivated (importing graphics). Fixed some incompatibilities introduced with the new changes (SuperPack Patch.esp). Updated "Inventory is a Backpack v0.71" to v0.72. Updated "Unofficial Official Mods Patch v15" to v16.1. Removed "MD Saddlebags v3", was bugged and heavy, we'll use "Horse Commands" saddlebags instead. Added "Horse Commands v4.99", allows to give order to your horse, many other features, including a fixed and streamlined saddlebags mod. Added an option in the installer allowing to choose between "MERGED" and "NON MERGED" version of FCOM SuperPack! Merged version has better performance since loads less esps, non-merged version allows users to remove single mods by un-checking them and rebuild the Bashed Patch, but requires much more esps actived to run.

Globally, 9 ESPs have been disabled without losing content! Merged 6 more ESPs to the "Merged Patch.esp" and 3 Francesco's esps to the new "Francesco's Merge.esp". Remade "Skip Tutorial" to accomodate the changes. Fixed a lot of incompatibilities between mods, removed many fixes made obsolete by the new CBash method (SuperPack Patch.esp) Removed "Francesco's Merge.esp" and restored the esps previously merged in it, they are master of another Fran plugin which may cause CTD if loaded without them. Removed the annoying alarm triggered every 10 min by "kuertee Auto Save And Time". Updated "Unofficial Oblivion Patch v3.4 Beta" to v3.4 Final. Switched to non-python Bash, Wrye Bash doesn't require having Wrye Python programs installed anymore. Switched Bashed Patch method from "non-CBash" to "CBash": this means better Bashed Patch imports and merging! V6.4.2 - Probably the last patch, unless I discover game-breaking issues requiring urgent fix. NOTE: Versions from, for instance, v6.0.0 to v6.0.X are fully savegame compatible, from v6.0.X to v6.1+.X are compatible, but is recommended to start a new game, from 5.X.X to 6.X.X it requires a new game to properly work.
